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It starts on your first successful hostile spell (priests have reported that some cures and buffs trigger it), runs as long as you are in combat, and stops when combat ends.
#EQ2 A SAVAGE ENTANGLER FREE#
It’s free DPS and has no downsides that I can think of. If you stand at range, there is no reason why you wouldn’t want to use spell autoattack. I prefer to stand back out of aoe range and just nuke. How about a “none” option on autoattack? I’m a mage, and I can’t stand that spell autoattack, but I normally don’t melee autoatack either. Players can now select their preferred method of autoattacking using the /setautoattackmode command ( 0 for default, 1 for melee, 2 for spell/ranged) or by the drop-down setting in the Character UI options under “Auto Attack Mode”. This will also allow healers to work around a bug with some cures and buffs which place them into ‘spell combat’. This change will be of particular benefit to Enchanters, Druids, Mystics, and Clerics, all of whom have Alternate Advancement lines that require melee combat for their best effects to apply.
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A ranger never wants to be doing melee autoattacks and we have relied on macros with the command /auto 2 for years.įurther, this will be a sigh of relief to Mages and Priests who will now be able to use their choice of either Focus/Ranged ‘ Wand‘ items or traditional Symbol items and still choose whether they want to use the new Spell Weapon Autoattack, or stick to Melee combat. This option should allow Rangers to set “ Forced Ranged” and never need to use kludgy macros to ensure they are always doing ranged autoattacks. Some exciting news for players who have been wanting a setting for Autoattack during combat in EQ2! On the Test server, a new option has been added to the Character/Persona/Inventory window under the Options panel:
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